Using Enhanced Realities for Learning (eLearning Guild White Paper)


Die eLearningGuild hat kürzlich ein WhitePaper zum Thema „Using Enhanced Realities for Learning: Are You Ready?“ (von Sharon Vipond) veröffentlicht. Im Mittelpunkt steht ein Selbst-Check zur Selbstverortung in diesem Themengebiet. Ich fand aber die Literaturhinweise am Ende hilfreich. Hier ein kurzer Auszug…

  • Bergamasco, Bardy, and Gopher, editors, Skill Training in Multimodal Virtual Environments
  • Burns, Deeper Learning With QR Codes and Augmented Reality: A Scannable Solution for Your Classroom
  • Dunleavy, “Design Principles for Augmented Reality Learning”
  • Dunleavy and Dede, “Augmented Reality Teaching and Learning”
  • Kapp and O’Driscoll, Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration
  • Kelly, editor, AR, VR, and Enhanced Realities: Seven Perspectives on the Potential and Risks for Learning
  • Miller and Dousay, “Implementing Augmented Reality in the Classroom”
  • Pagano, Immersive Learning: Designing for Authentic Practice
  • Sheehy, Ferguson, and Clough, Augmented Education: Bringing Real and Virtual Learning Together






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